Monday, November 2, 2009

Dark Saim Hann 2.9

5 Wins, 1 Tie, 0 Losses

This is the latest update of my Dark Saim Hann style raider army and it's doing fairly well. Squeezing Vect into the list with a Ravager made a huge difference and I hope to take this to next months local tournament (if I can finish a few more models instead of supplementing Eldar stuff).


1999 Pts - Dark Saim Hann 2.9

HQ: Asdrubael Vect
(Splinter Pistol x3; Dark Lance; Disentegrator x2)

Troops: Raider Squad
Raider Squad (Blaster; Rifle x7; Splinter Cannon)
Sybarite (Poison Blades; Pistol)
Raider (Dark Lance; Nightshields)

Troops: Raider Squad
Raider Squad (Blaster; Rifle x7; Splinter Cannon)
Sybarite (Poison Blades; Pistol)
Raider (Dark Lance; Nightshields)

Troops: Raider Squad
Raider Squad (Blaster; Rifle x7; Splinter Cannon)
Sybarite (Poison Blades; Pistol)
Raider (Dark Lance; Nightshields)

Terror Council (1HQ, 1Champ, 7Basic)
Haemonculi (Scissors; Destructor; Rifle; Drug Dispenser; Jetbike)
Succubus (Agoniser; Pistol; Rifle; Drug Dispenser; Haywire/Plasma; Jetbike)
7 Reaver Jetbikes (Pistol; Blaster x2; Rifle x4; Drugs; Jetbike)

Disorder Council (1HQ, 1Champ, 5Basic)
Haemonculi (Scissors; Destructor; Rifle; Drug Dispenser; Haywires; Jetbike)
Succubus (Agoniser; Pistol; Rifle; Drug Dispenser; Haywires/Plasmas; Jetbike)
5 Reaver Jetbikes (Pistol; Blaster x2; Rifle x4; Drugs; Jetbike)

Shadow Council (1HQ, 1Champ, 3Basic)
Haemonculi (Scissors; Destructor; Rifle; Drug Dispenser; Shadow Field; Haywires; Jetbike)
Succubus (Agoniser; Pistol; Rifle; Drug Dispenser; Haywires/Plasmas; Jetbike)
3 Jetbike Squad (Pistol; Blaster x2; Rifle x4; Drugs; Jetbike)

Heavy: Ravager
(Dark Lance x1; Disentegrator x2; Nightshields)

Total Roster Cost: 1999

The game I play is reserve/hide the raiders at all costs.
Cover saves and pop shots with Dark Lances while the bikes wreak havoc across the battle field. Vect and the Ravager dominate Terminators, MEQ, small vehicles and demand to be dealt with. I try to screen with Vect and use him to protect/tie up whatever he can. I will send him with raiders to take objectives.

The smallest council I send after vehicles while the larger two protect each other as they go for the glory. One will turbo boost to protect the other while it fires that turn and of course I hide in assault as much as possible.

I often pop the Haemonculi's off as independent characters to skilled rider through terrain to contest objectives late in the game or just to give another unit more beef in an assault that turn. They are also useful to pull troops off an objective or out of cover as everyone crowds around to beat him down, just make sure the other bikes can get in the way of the d6 consolidation move!

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